Free Download Players Guide to the Sabbat (Vampire the Masqerade Roleplaying Game), by Steven C. Brown Jeff Starling
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Players Guide to the Sabbat (Vampire the Masqerade Roleplaying Game), by Steven C. Brown Jeff Starling
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Product details
Paperback
Publisher: White Wolf Publishing (December 1, 1995)
Language: English
ISBN-10: 1565040422
ISBN-13: 978-1565040427
Product Dimensions:
8.8 x 0.5 x 11.2 inches
Shipping Weight: 1 pounds (View shipping rates and policies)
Average Customer Review:
4.5 out of 5 stars
6 customer reviews
Amazon Best Sellers Rank:
#609,485 in Books (See Top 100 in Books)
Exactly what I was looking for. Quality is as expected, and delivery was faster than I expected it to be. Very satisfied with this purchase.
This book was the first in depth treatment of the Sabbat in V:tM. It was the first time you got to see Paths of Enlightenment, and the Clans Lasombra and Tzimisce, the founding Clans of the Sabbat. V:tM's history and back story was greatly expanded with this book, with details of the formation of the Sabbat after the Treaty of Thornes, which ended the Anarch Revolt.This book introduced the antitribu, those who left the main body of their clan, and joined the Sabbat. Many of the antitribu have fairly different attributes than the main part of their clan. The Assamites, for instance, didn't undergo the Tremere's curse, they insteadhave a never ending thirst for vampiric vitae. The Malkavians are radically different, beginning play with two incurable dereangements. In exchange, they got Dementation, which grants them flashes of insight and the ability to spread their madness. The Toreador's exposure to the brutality of the Sabbat turned their appreciation of beauty into a form of sociopathy, where they can't resist inflicting pain, be it verbal or physical. Tremere antitribu are marked with a tiny magic symbol on their forheads making them instantly recognizable to their loyal brethren. The Sabbat's Ventrue lose Dominate and gain Auspex.A host of Disciplines, Thaumaturgy rituals, and a handful of NPC's for quick useare also included.
The DEFINITIVE and original Sabbat book. A must have for all Sabbat players in VtM. Presents a very Sabbat-centric world view and takes the Sect's inhuman nature for granted, unlike the more water-down / Mirror Camarilla presented in the Revised VtM material.
The Players Guide for vamps who just want to have fun. That is, if your definition of fun includes diabolic and murderous acts, and all that sort of thing. Carnage, chaos and do whatever the hell you want is the watchword here.
The Sabbat sourcebook is an insightful look into the Sabbat vampire system......if you already own the Revised system book. Many of the paths are confusing and Much of the Serpents of Light info was simply left out. Its a good book, but cant stand alone.
Jeff explores a slightly different approach..nice. Technique is just about oil painting perfection. Use of light is much better.
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